A large faint grey square appears on the screen when the ball is in the right position, representing the pressed pressure pad. To pass it, you must play Ping Pong, and pause when the ball is in the lower left part of the screen. The Yellow room is connected to Ping Pong. Each of that rooms is connected to one of the games upstairs. You will enter a room with a machine in the center and three colored wires leading to three other rooms. You need to buy the key for 50 quarters to enter the locked door in the basement. In contrast to other games, you must miss the ball 3 times to lose. These digits are different each time you restart the Arcade Simulator, but they are the same if you restart the Brick Breaker (within the same Arcade Simulator playthrough). In levels 2 to 5, the bricks are in a shape of a rectangle, and a digit is revealed as you break them. When the ball hits the left part of the paddle, it deflects it left, and vice versa. You gradually earn quarters as you break bricks. The square bounces up and down and breaks bricks on contact. You control the paddle in the bottom by moving the stick left and right. The game ends if the snake head hits the edge of the screen or the snake's own body.īrick Breaker costs 2 quarters to play. Each time you do, a new square spawns, the snake becomes longer, and you earn a quarter. You must eat squares which spawn on the screen. The head can only change directions 90 degrees. You control the head of the snake (white line) by pushing the stick. When the ball hits the upper part of the paddle, it deflects it up, and vice versa. You also earn a quarter when your opponent misses the ball. This makes the game progressively harder.Ī grey square often appears on the screen, and you earn a quarter when the ball hits it. You start with a long paddle, but each time the ball hits it, it becomes a bit shorter, until it becomes the same length as your opponent's. You must not allow the ball to miss your paddle, or the game will end. A ball (white square) moves back and forth. You control the left paddle (white line) by moving the stick up and down, your opponent controls the right one. After taking care of your urge, you can return and continue the game. If you need to do any of this while you are in the middle of a game, press Pause button. You need to go to the washroom and use the toilet or the urinal to reset it to zero. If it stays there for some time, the game ends. If it reaches the maximum, there will be a sound and the meter will start blinking. One drink refills the soda level to the full.Īfter you drink soda, you urine level starts to fill. You must buy a soda from the vending machine (4 quarters) to refill it. If it reaches zero, there will be a sound and the meter will start blinking (similar to the Hunger meter in the main Sneaky Sasquatch game). While you play, your soda level gradually decreases. You earn additional quarters by playing the games. You need quarters to start games, buy soda, and buy the key to the final area. You don't need dollars specifically for anything, so you can exchange them all. In the basement in the end of the corridor, on the floor.Įach dollar can be exchanged to 4 quarter coins in the change machine.In the washroom, on the toilet flush tank.On the counter of the concession window in the back wall of the main room.Approach the dollar so the "Pick up" text appears on the screen, quickly press the Action button, and return to the building. The countdown starts in that area, so you must be quick. Outside, behind the left corner of the building (visible in the title screen).The basement has a big door which leads to the final area. The washroom has an urinal and a stall with a toilet, as well as two sinks. It also has a locked door to the secret room behind a concession window. The corridor in the back leads to the washroom and to the stairs to the basement. There are also some useless items like tables, chairs, trash bins, and light switch. The main room contains 3 game machines, a coin change machine, a vending machine selling soda, and a vending machine selling the key to the final area. If you step out of the illuminated area in front of the building, a count from 10 starts, and if you don't return to the light when it reaches zero, the game ends. You enter the building automatically in the beginning of the game, but you can exit and wander outside. The in-game arcade is a small building standing in the midst of a dark empty space. Use the "Pause" button to pause the games if you need to drink or pee.Use the "Action" button to interact with objects (pick up dollars, play games, etc).Use the "Move" stick to move forward and back, and to turn left and right.
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